// Bugstompers custom HUD
//
// deleting this file will prevent bugstompers from drawing a hud. so for
// goodness sakes, DON'T DELETE THIS FILE!
//
// hud elements can be re-arranged and resized. Elements have 4 coordinates:
//                      1. LEFT    2. TOP
//                      3. RIGHT   4. BOTTOM
//
// Center coordinate of the screen is 0, 0. The top-left corner of the screen
// is approximately -7 7. The bottom right-hand corner is about 7 -7
//
// note that if you want to edit the .SPR sprite files, they can be saved as
// any size but cannot exceed 256x256 pixels. They will be scaled in-game to
// fit. To convert .BMP into .SPR sprite format, use the "SprWiz" utility.
//
// any line that starts with // is automatically commented out
//
// now make something funky
//
// =============================begin custom hud=============================

//main circle
-2 2
2 -2

//shield bar
-2 2
0 -2

//ammo bar
1 2
2.5 -2

//flashlight icon
-0.4 1.85
-0.1 1.55

//skull icon
-1 0
-0.3 -0.7

//fstop aperture display
0.25 0.35
0.95 0

//shutter speed display
0.25 0
0.95 -0.35

//miscellaneous stuff:

//default hudcolor (3 values: Red Green Blue. Each value ranges 0 to 1)
0.7 0.7 1

//hud opacity (how translucent hud is. 0=transparent, 1=opaque)
0.7
